The project - an overview “Aniball Rumble” is a local pvp game, in which the players try to knock each other out of the arena. Engine: Unity Group size: 8 Time: 3 weeks The project was done during the second quartile of the second year of the study My part in the project Design of the menus + 2D assets Game Design (character balancing) Modelling assets (Bull; fences) Character animations Two characters (Ram an Rooster) I modelled and textured