Shatter it!

The project - an overview

We had to create a game for children to teach them about frequencies. We developed a game about audio frequencies, teaching the children that matching an objects’ frequency can destroy it.

  • Platform: Unity/ game for touchscreen
  • Group size: 8
  • Time: 8 weeks
  • Last group project at the end of the second year

My part in the project

  • Level Design – Designing and assembling the levels in Unity
  • Game Design – concept finding; defining mechanics
  • Menu & HUD design + asset creation