The Temple

The project - an overview

“The Temple” is a puzzle game in which the player has different abilities depending on whether he is standing in the light or shadow. This way, he has multiple options to interact with the environment.

  • Platform: Unity
  • Group size: 6
  • Time: 2 weeks
  • First game we made in a 3D Engine
  • Group project at the end of the first year of the study

My part in the project

  • Game Design (Players’ abilities)
  • Level Design (setting the levels up in Unity)
  • Puzzle Design
  • Communication between artists and programmers

Here are some early sketches for the level design.

First puzzle ideas
Additional puzzles and room layouts
An example of a puzzle: The floor is full of pressure plates, which will activate deadly spikes killing the player. Depending whether the eyes on the pillars are opened or closed the pressure plates are active.